These are tutorials about programming using Basic4GL.
If you would like to submit your own tutorial, contact Tom Mulgrew
By Pablo Lessa
A well written set of tutorials where the user is required to fill in the blanks to complete simple yet fun games. Aimed at the beginner.
"I started writing a game programming tutorial for beginners but my university courses took a higher priority and I won't be able to finish it in the near future. I've already completed 6 simple games with corresponding text. I was hoping maybe you can post it and somebody might volunteer to complete it"
By Tom Mulgrew
Aimed at introducing the complete beginner to programming, from a games point of view.
Part 1 introduces you to concepts such as:
Simple computer animation
Timing
Player input
Game rules
Simple collision detection
And basic programming concepts like:
Program flow
Variables
Conditional statements
While building a simple space invaders like game with text for graphics.
I hope to build this tutorial into a series, which continues building on simple techniques up to complete 2D smooth scrolling sprite based games.
Part two of the series introduces the powerful concept of Arrays, and how to use them to create more complex games and animations with many moving objects.
It then applies these concepts to the simple space invaders like game extending it with
Multiple aliens
That shoot back :)
By Tom Mulgrew
An OpenGL tutorial especially written for Basic4GL.
The first part of what will hopefully grow into a complete comprehensive OpenGL tutorial. Aimed at the OpenGL beginner.